Wildform Assets
Ritual axe from Viking Ritual Relics, carved steel head on a bronze-banded haft

Relics,
rebuilt for
real-time

Wildform Assets is an independent game art studio. Fourteen themed collections of museum-researched props, modelled, textured, and shipped engine-ready.

info@wildformassets.com

Unity 6 · Built-in and URP · Game-ready PBR

The studio

Built end to end,
inside the studio

The studio researches, art-directs, models, and integrates themed prop collections rooted in real ancient cultures: Egyptian, Norse, Greek, Roman, Japanese, Mesoamerican, and Celtic, plus a small fantasy line.

Each collection is a fixed set of twelve props with PBR materials, prefabs, colliders, and a demo scene, tested in Unity 6 on Built-in and URP. Documentation ships with every pack, and buyer questions get a direct reply from the studio.

Collections
14 published
Props modelled
168
Cultures
7 researched, plus fantasy
Engine
Unity 6, Built-in and URP
Studio
Independent, Portugal

Selected work

Selected collections

Inside a collection

Twelve props, one collection

Every collection is a fixed set of twelve pieces, each modelled, textured, and rendered on its own. Complete set below: Egyptian Tomb Relics.

  1. Ankh amulet in bronze and dark stone Ankh Amulet
  2. Reclining Anubis statue on a hieroglyph-carved plinth Anubis Statue
  3. Canopic jar with an Anubis head lid Canopic Jar
  4. Carved relief tablet showing a seated deity Relief Tablet
  5. Crossed crook and flail regalia Crook and Flail
  6. Eye of Horus carving in gilded stone Eye of Horus
  7. Hieroglyph-panelled chest with a ring handle Hieroglyphic Chest
  8. Small painted sarcophagus with a gilded mask Mini Sarcophagus
  9. Winged scarab amulet on a suspension ring Scarab Amulet
  10. Sistrum rattle with a looped frame Sistrum
  11. Round-topped stele carved with offering scenes Stele
  12. Ushabti figurine with crossed arms and a striped headdress Ushabti Figurine

Process

How a collection is made

  1. 01

    Research

    Every theme starts from real artifacts and historical sources, from temple inventories to grave goods, chosen so no two collections overlap.

  2. 02

    Concept

    Twelve items per collection are designed as reference art in one palette and one lighting setup, ready for close inspection.

  3. 03

    Modelling

    Reference images become meshes with AI image-to-3D (Meshy), then optimized for real-time engines with clean UVs and PBR textures.

  4. 04

    Unity integration

    Prefabs, materials, colliders, and a demo scene are set up and tested in Unity 6, on Built-in and URP.

  5. 05

    Release and support

    Packs ship with documentation, and buyer questions get a direct reply from the studio.

Contact

Tell the studio
what you need built

info@wildformassets.com

Licensing, support, or a culture you want covered next. Independent studio in Portugal; every message reaches the studio directly.